So, there is one RPG that I've been wanting to get for a while: Gamma World. Two things have been standing in my way. First, it isn't available in PDF (and, honestly, wouldn't work in PDF), which makes it awkward. Second, the $40 price tag is just beyond my "pocket money" limit, and I've had other things to spend that kind of money on lately.
This past weekend, I finally had a bit of extra cash (thank you Xmas bonus!) and a trip to the FLGS (Victory Comics, for the record). So I picked it up, and have been reading it. Time for a bit of review.
This is a blog about role-playing games. It includes some general thoughts, some deeper essays, and the occasional piece of short fiction. It will also include a number of posts regarding Seven Kingdoms, a new RPG which I am live-blogging the development of.
Showing posts with label GW. Show all posts
Showing posts with label GW. Show all posts
Friday, January 20, 2012
Wednesday, June 1, 2011
Review - Gamma World
WotC recently released a brand new version of the venerable Gamma World game. If you played and loved the original, or the prior reboot, it totally doesn't matter. There are some call-outs in the game text for older fans, but there is no real connection.
Here is my ultra-short review: This is probably the best beer-and-pretzels RPG you will ever own. It is super easy, super quick, and yet still gives a robust play experience. It also is easy to just have gut-busting fun with it.
Here is my ultra-short review: This is probably the best beer-and-pretzels RPG you will ever own. It is super easy, super quick, and yet still gives a robust play experience. It also is easy to just have gut-busting fun with it.
Subscribe to:
Posts (Atom)