REVERB GAMERS 2012, #6: Describe your all-time favorite character to play. What was it about
him/her/it that you enjoyed so much?
Division Nihil
This is a blog about role-playing games. It includes some general thoughts, some deeper essays, and the occasional piece of short fiction. It will also include a number of posts regarding Seven Kingdoms, a new RPG which I am live-blogging the development of.
Monday, February 27, 2012
Thursday, February 23, 2012
Encyclopedia Magica: Amulet of Arachnid Control
At first blush, this seems like an over-specialized item with little practical application. However, it is important to note that it comes from the Spelljammer campaign setting. The setting prominently features neogi, a villainous race noted for being intelligent, powerfully magical, and arachnids. They, and their enormous spidery ships, are subject to the power of this amulet.
Tuesday, February 21, 2012
Encyclopedia Magica: Amulet of Amiability
I must say, I am quite happy with the range of items we are getting right off the bat here. Today, we get our first cursed item! Though, quite honestly, I'm pretty sure this one was not thought of as a cursed item by its creator.
Monday, February 20, 2012
Reverb #5: Kids at Play
REVERB GAMERS 2012, #5: Have you ever introduced a child to gaming, or played a game with a
young person? How is gaming with kids different than gaming with adults?
young person? How is gaming with kids different than gaming with adults?
Friday, February 17, 2012
How do you spell?
Magic is a ludicrously tricky topic in RPGs. I've talked about it here before. (Actually, due to some strangeness, I've actually talked about it twice.) I also presented a couple options for my Seven Kingdoms setting, version one and version two, which attempted to mitigate some of the issues I'd brought up previously.
I'm looking at the magic system for my Charovnye d20 game, and I want to make the system evocative but still simple. But, wow, is that difficult.
I'm looking at the magic system for my Charovnye d20 game, and I want to make the system evocative but still simple. But, wow, is that difficult.
Thursday, February 16, 2012
Encyclopedia Magica: Amulet Against Disease
This is a nifty little item, that is both obvious and traditional. Various charms of protection are one of the most common applications of magic, right up there with luck and fertility. In a world with little in the way of proper medical treatment, an amulet against disease is the closest thing you have to vaccination.
Tuesday, February 14, 2012
Encyclopedia Magica: Amulet Against Crystal Balls and ESP
To me, this is a standard book item. It comes from the D&D Expert set, which is where I learned to play. Seeing it included here was a little jarring the first time. But, it was in fact not included in this form in AD&D. Of course, most AD&D players are more familiar with its big brother, the amulet of proof against detection and location.
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